How to Create an Infinite Climbing Game in Phaser
17 minsIn this tutorial I'm going to show you how you can create this simple, infinite climbing game.
In this tutorial I'm going to show you how you can create this simple, infinite climbing game.
The more elements that are in the Document Object Model (DOM) and the more requests we need to make to the server to load content, the slower the application will become.
In this tutorial I'm going to show you how to use something called a texture atlas to create animations in Phaser.
This tutorial will focus on explaining a little bit about how the Sencha Touch layout system works and then we will walk through building a specific complex layout.
In App Purchases may be the best thing since ice cream, but they can be an awful pain to set up. So let's walk through exactly how to set them up for your PhoneGap Build (or PhoneGap) application.
In this tutorial I will show you how to set up Game Center in your PhoneGap Build application and set up a leaderboard. Let's get into the tutorial, we'll start out with the easy stuff.
In this post I'm going to try to explain how to trigger and listen for an event in Sencha Touch in the simplest way I can. If you take a look at a common controller setup, it will probably look something like the following
I wasn't fortunate enough to attend PhoneGap Day this year, so my experience of it was skulking around the pgday hashtag on twitter and experiencing it
Any time a user taps anything within your application, the browser powering the application will wait 300ms before actually firing the click event.
This is quite easy to accomplish for locally stored data - but when we're loading in our data from a remote database our application can't possibly know how to sort or filter data that it doesn't even know about yet.
I think scaling is a pretty big topic for HTML5 mobile games, and there's no one size fits all solution. I'm yet to make more complex games with Phaser but I have a scaling strategy that seems to work pretty well for me.
That's enough about the viability of QR codes though, let's get into how to actually implement our own QR Code reader with PhoneGap Build
I wanted to create this post to document the steps required to get an Ajax proxy working correctly, both sending and receiving data from the back-end.
One thing you will probably have seen a lot of are apps that have 'Near You' lists - these might be things like shops, people, events and so on that are sorted by how close the user is to the point of interest.
Using this technique I can export all the screenshots I need in about 10 minutes and no longer dread the app store submission process!
If you don't have one, you've probably heard of Apple's "Retina" devices. Retina is just marketing spiel that refers to the device pixel ratio of the device. If we take a look at the iPhone 5 as an example, it has a resolution of
I've been developing an application that uses the Google Maps API and needed to include the Google Places API as well. I had a bit of trouble with the integration...
This is the first episode of a new podcast I'll be running about HTML5 mobile development.
As I've discussed before, PhoneGap isn't really the best option for running a Phaser game, but it is a very easy option. If you've created a resource intensive
A lot of people seemed to enjoy the last podcast with Andrew McGivery so I've decided to keep going with these podcasts. This is still new to me and I'm still